When you paste or type the code,start from the box with number in the yellow column. Put a filter name and apply. Share this: Share Facebook Twitter. Like this: Like Loading I just stumbled upon your site and in accession capital to assert tha basuru bandara super pissa Categories 3 Coding 1 Hacking Games 5 Uncategorized 2. Follow Following.
Sign me up. What's New? Likes: 0. Results 1 to 10 of Hello, I am looking for some help with Wpe, cache hack or CE. I've been searching much, but can't find anything good. The help i need is to make a damage hack, So if you want to help me Add my Msn [email protected] or reply to this post please.
Last edited by AzNilsson; at PM. Theres no such thing "Damage Hack". You can probbably find someone who can do it but its not easy. Talk to him again and accept Rise, thunderfury. Originally Posted by unreal. Last edited by Mitnick; at PM. Your day will come. Page 1 of 2 1 2 Last Jump to page:. By darkprince11 in forum World of Warcraft Bots and Programs.
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Sometimes people can get near you without getting hit for a bit, this is usually a lag issue. You won't see anything at all, but to other people in the room you're swinging a hammer all around you incredibly fast. Most people will misinterpret this as a simple speed hack, which shows how much they know. If you think you got the gist of this, try doing the same thing with the shotgun—THAT will piss some people off, especially in open maps. Now we move on to the second hack I plan to teach you, turning weapons into other weapons.
I already went over determining which part of a packet changes when you do something different in the last section, so here I'll just list what you find out by shooting different weapons the angle changes, too, but we already know that isn't it from before.
Now, let's say we want to shoot shotgun shells by punching. Sounds fun, no? All we have to do is make a filter to replace with To do so, click the filters tap in WPE Pro right next to the send tab.
Double click the first filter. Now all that's left is the actual filter. The filter has to be written in Hex code, so we're switching back to that. The way you know the packet you're sending is a punch is that it starts with the number 4 hex code 34 and has a thirteenth number of 0 hex code 30 , meaning we want packets where byte 1 is 34 and byte 13 is To do this, simply put 34 in the search row under column in the data box at the top of the filter window, and put 30 in the search row under column Then, you want to edit byte 13 to be 6 hex code 36 , so you but 36 in the modify row under column Now press apply, check the box next to shotgun hands, and press the big ON button right between the pencil and the X.
Once again, congratulations, every time you punch you shoot an invisible shotgun shell. However, to other people in the game, the first time you punch a shotgun appears in your hands. Also, you move faster than you should with a shotgun, and shoot faster you shoot at punch speed , so with a slow weapon like the hammer people will, once again, think you're speed hacking ignorant fools! This can be repeated to turn anything into anything else.
Now, the final hack, invincibility. For this you want to change other peoples' attacks, so go to view, options, uncheck Send, and check Recv. Now start recording, play the game for a bit, and stop. The packets here are much more confusing Let's say that a little bird came down and told me that 11 bytes after an M hex code 4D is the code for whatever weapon a person is shooting.
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